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There are quite a few vendor recipes in Path of Exile and some are more useful than others. Most are in fact not worth using consistently but there are a few that are easy to use and produce more valuable currency. I’m not a big fan of having 10 or more stash tabs dedicated to useless rare items that I might one of these days turn into an Alchemy Orb, but some recipes are just too good to pass. Below is a basic list of vendor recipes you should be using to increase your wealth.
1. Chromatic Orbs
It’s possibly the easiest of recipes: you simply vendor an item (of any rarity) with 3 linked gem sockets of different colors (RGB) and you’ll get a Chromatic Orb. While it’s definitely not the fastest way to riches in PoE you will constantly find them while leveling and farming. Many players don’t even bother picking these items up so be on the lookout for them while farming in groups.
You can sell about 200 Chromatics for an Exalted Orb, not including the fact you might even need them for your own gear. As I said not the best way to get rich but every little bit helps, and despite being cheap Chromatics are always in demand.
2. Quality gems for Gemcutter’s Prism
You know all those spammers who are constantly buying low-quality gems for 1 Alchemy? If you vendor multiple gems with a combined quality of 40% you’ll get back a Gemcutter’s Prism. If you do some simple math with the currency trading ratios you’ll notice that one GCP is worth about 15 Alchemy, so buying 8 gems with 5% +quality each would nearly double your investment.
The simplest solution is to save all +quality gems in your stash until you have enough to sell for a GCP. Anything over 12% +quality can probably be sold for 2-3 GCP to players.
3. Chaos Orbs
There are three Chaos Orb recipes that I use almost on a daily basis. Both require you to sell a full set of rare (yellow) items: 2H Weapon (or 1H and Shield), Head, Gloves, Boots, Chest, Belt, Amulet, and two Rings. If all items have +20% quality you get back 2 Chaos Orbs, and you get 1 if you sell them without +quality. Since finding rare items with decent +quality is fairly rare I usually just use the non-quality recipe. Finding Armourer’s Scraps isn’t too difficult as well but you will burn through your stacks very quickly if you keep using them for the recipes.
The third recipe consists of selling a full set of rare items (as mentioned above), however they all have to be un-identified. Again, you gain 2 Chaos Orbs for selling them all at once. You could also sell unindentified items all with +20% quality for 3 Chaos Orbs, but it’s usually far too difficult. It’s a bit risky to sell unidentified items but if you find yourself with plenty of items from Docks or low-level maps you might want to consider it.
The biggest problem with these recipes for me are always Amulets. They drop sparingly which is why I typically pick up all near-max roll (18% or more) Gold or Onyx amulets and use an Alchemy Orb on them. By doing it I gain an increased chance for a decent item I can sell or use, and if it turns out to be bad I can always use it for the Chaos recipe. I sometimes do the same with Prismatic & Gold rings and Leather & Rustic belts, although I never seem to run out of those.
Note that all items have to be iLvl 60 or higher for the recipe to work! You can check the item level by picking up an item from your inventory (don’t drop it) and typing /itemlevel into the chat window. If the zone your item dropped from has monsters of level 60, then all items dropped in it are level 60 or higher.
4. Vendor everything else
You get a bunch of loot in Path of Exile, that’s for sure. I hate leaving any rare items behind without at least identifying them first, but usually when I’m solo farming I don’t mind going back to town frequently to vendor all the useless rare items. I can usually get 2-4 Orbs of Alteration every map run and while it won’t solely make me rich eventually I get hundreds and sell them for a more valuable currency.
Orbs of Alteration can also be traded to vendor for Jeweller’s Orbs which can further turn into Orbs of Fusing, so even these easily obtainable orbs have value in higher numbers.
Don’t waste your time
As I said at the beginning there are tons of vendor recipes but most of them are just a waste of time. If you want to maximize your farming time and income I suggest sticking with the three main recipes I mentioned above and ignore everything else. Picking up random +quality items or flasks and selling them for Armorer’s Scraps / Blacksmith’s Whetstones / Glassblower’s Baubles is basically a waste of inventory space and time. They are nearly worthless and if you miraculously end up needing that currency it’s extremely inexpensive to purchase.
I even have a friend who used to pick up every single Magic (blue) item in Docks and selling them for Alteration Shards. I consider it a giant waste of time that could be better spent farming experience or rare items, not to mention the fact you will quickly run out of Wisdom Scrolls as well. Just having to back 4-5 times during every Docks run probably means you could clear it twice in the same time and get more valuable items and currency.
Unless for some reason you find it convenient you should also skip Alchemy and Chance Orb recipes. It takes far too long to collect the necessary items and the value you get is far below the effort required: you can get nearly as much in currency value by simply selling those items for Alterations.
If you think some other vendor recipes are worth using be sure to tell everyone about it in the comments below!
General Information
On this page, we list the best gems, enchants, flasks, potions, and food you can get for your Fire Mage in World of Warcraft — Battle for Azeroth (BfA) 8.2. We also give budget alternatives.
Pages in this Guide
1Introduction2Easy Mode3Spell Summary4Builds and Talents5Azerite Traits and Armor6Essences7Rotation, Cooldowns, and Abilities8Mythic+ Tips9Crucible of Storms as Fire Mage10Battle of Dazar'alor as Fire Mage11Uldir as Fire Mage12Stat Priority13Gems, Enchants, and Consumables14Macros and Addons15Gear and Best in Slot16Simulations17How to Improve18Frequently Asked Questions
1. Best Gems for Fire Mage
You should use Leviathan's Eye of Intellect in one socket, andMasterful Sea Currant (or the cheaper Masterful Tidal Amethyst) inall other sockets.
2. Best Enchants for Fire Mage
1 Fire Gems Recipe For Kids3. Consumables for Fire Mage3.1. Best Flasks and Potions for Fire
Superior Battle Potion of Intellect is the best choice for allsituations.
Greater Flask of Endless Fathoms should be used as your flask ofchoice.
Abyssal Healing Potion should be used alongsideHealthstones for emergency healing.
3.2. Best Food for Fire
You should eat from the Famine Evaluator And Snack Table when possible,and otherwise Mastery food (Abyssal-Fried Rissole or the cheaperSailor's Pie).
If simming yourself results in a different best secondary stat than Mastery,you should eat that food instead.
+1 Fire Gems Recipe Ideas3.3. Augment Runes for Fire
If you can afford it, you should use Battle-Scarred Augment Runes toincrease your primary stat. Since there is a finite amount of these runesavailable, you should make sure to use them wisely and to stock up on themfor when you need them.
4. Changelog
Show less
Pages in this Guide
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1Introduction2Easy Mode3Spell Summary4Builds and Talents5Azerite Traits and Armor6Essences7Rotation, Cooldowns, and Abilities8Mythic+ Tips9Crucible of Storms as Fire Mage10Battle of Dazar'alor as Fire Mage11Uldir as Fire Mage12Stat Priority13Gems, Enchants, and Consumables14Macros and Addons15Gear and Best in Slot16Simulations17How to Improve18Frequently Asked Questions
More Mage GuidesGuides from Other ClassesRaid GuidesBfA GuidesPatch 8.2 Profession Changes
ABOUT THE AUTHOR
This guide has been written by Dutchmagoz.Dutchmagoz is a Mythic raider in UnknownError,owner of the Mage theorycrafting website Altered Time, and the owner of the MageDiscord server, Halls of theGuardian.
VISIT FORUMS
Fire charges are items that light fires when used.
Obtaining[edit]Crafting[edit]
Usage[edit]
Dispensing Fire Charge
Aomei partition assistant crack. Fire charges can be used as ammunition for dispensers, or as an inefficient substitute for flint and steel (although easily renewable and farmable).
When used, it instantly lights a fire, similar to flint and steel. The fire charge is consumed in the process. It can also prime TNT like flint and steel. However, it cannot be used to detonate creepers.
When a fire charge is fired from a dispenser, it acts like a blaze fireball, flying in a straight line (with random aim). When it hits a block, it will place fire. It produces no explosive effect. If it hits a player or entity, it can deal a total up to 9 () damage: 5 () projectile damage, and 4 () fire damage from being set on fire. These fireballs can prime minecarts with TNT. They cannot be deflected.
When used on a nether portal frame, it lights the portal similarly to flint and steel.
Tekken tag system requirements torrent 2017. Tekken Tag Tournament 2 is the 10th installment in the Tekken fighting game series and the successor to 1999's Tekken Tag Tournament. The game was released in Japanese arcades on September 14.
Crafting ingredient[edit]
Data values[edit]ID[edit]
Java Edition:
Bedrock Edition:
Entity data[edit]
Shot fire charges have entity data which define various properties of the entity.
Video[edit]History[edit]
Issues[edit]
Issues relating to 'Fire Charge' are maintained on the bug tracker. Report issues there.
Trivia[edit]
See also[edit]References[edit]
Retrieved from 'https://minecraft.gamepedia.com/index.php?title=Fire_Charge&oldid=1388011'
Tier 1 Items
Path of Exile Recipes List and Guide by radiatoren
Before you read the recipes be aware that:
– Implicit mods, meaning mods inherrent to white items of a type, do not count as mods. – Modification-names on magic items are made up of prefixes, the name before the base items name and suffixes, the names after the base items name. – For rares there are 2 randomly generated names applied in front of the items name. For simplicity they are called “rare-names”. – Different recipes can in certain situations apply to the same items. In that case it is a question of what recipe is deemed more important by the game. – Itemlevel is describing the level of mods possible to get on the item. You can find an items itemlevel by picking it up and typing /itemlevel. If nothing is mentioned about item-level for crafted items it is likely that the lowest level item in the sell screen will be what determines the resulting items level.
Armourers Scrap
Recipe: Items of armour with 20% Quality (not all identified magic or rare items will work with this recipe!) Reward: Armourer’s Scrap
Recipe: Any number of Armour-items with 40%+ combined Quality
Reward: Armourer’s Scrap
Blacksmiths Whetstone
Recipe: Weapon with 20% Quality (Only intended to be for white items!) Reward: Blacksmith’s Whetstone Finder: Marymouche
Recipe: Any number of weapons with 40%+ combined Quality
Reward: Blacksmith’s Whetstone
Blessed Orb
No known recipes!
Chaos Orb
Recipe: 2 rare rings, 1 rare amulet, 1 rare boots, 1 rare gloves, 1 rare belt, 1 rare armour, 1 rare headpiece + either 1 rare two-handed weapon or 1 rare one-handed weapon + 1 rare shield or 2 one-handed weapons, quivers do not seem to count in any of these recipes! Reward: 1 Chaos Orb (2 if items are unidentified) Finder: indczn, tobyTheEneMy
Cartographer’s Chisel
Recipe: Map with 20% Quality (needs confirmation!) Reward: Chartographer’s Chisel
Recipe: Any number of maps with 40%+ combined Quality
Reward: Chartographer’s Chisel
Chromatic Orb
Recipe: Item with linked blue, green and red sockets Reward: Chromatic Orb Finder: wackedupwacky
Divine Orb
Recipe: Any item with 6 linked sockets Reward: Divine Orb Finder: Sorcii
Exalted Orb
No known recipes!
Gemcutters Prism
Recipe: Gem with 20% Quality Reward: Gemcutter’s Prism
Recipe: Any number of gems with 40%+ combined Quality
Reward: Gemcutter’s Prism
Glassblowers Bauble
Recipe: Flasks with 20% Quality Reward: Glassblower’s Bauble
Recipe: Any number of flasks with 40%+ combined Quality
Reward: Glassblower’s Bauble
Jewelers Orb
Recipe: 1 Orb of Fusing + 1 Chromatic Orb Reward: 1 Jeweler’s Orb Finder: UristMcDwarfy
Recipe: Any item with 6 sockets
Reward: 7 Jeweler’s Orb Finder: UristMcDwarfy
Maps:
Recipe: 3 maps with same name Reward: 1 map 1 level higher Finder: paradox404
Recipe: 1 normal + 1 magic + 1 rare map of the same name and level
Reward: Random unidentified magic map 1 level higher Finder: Covert
Recipe: 3 rare maps of the same name and level
Reward: Random unidentified rare map 1 level higher Finder: Covert
Mirror of Kalandra
No known recipes!
Orb of Alchemy
Recipe: 1 rare, 1 magic and 1 normal of same base type and with 20% quality each Reward: 1 Orb of Alchemy (2 orbs of Alchemy if all 3 items are unidentified) Finder: Phowl
Recipe: 3 rares with same 2 rare-names
Reward: Alchemy Orb Finder: Mr_Cee
Recipe: 2 rares with same 2 rare-names and 20% quality
Reward: Alchemy Orb Finder: Mr_Cee
Orb of Alteration
No known recipes!
Orb of Augmentation
Recipe: 1 rare, 1 magic and 1 normal of same base type Reward: 1 Orb of Augmentation (2 orbs of augmentation if the items are unidentified)
Recipe: Rare item with 6 mods (also unidentified)
Reward: Orb of Augmentation Finder: taekvideo
Orb of Chance
Recipe: 1 normal, 1 magic, 1 rare and 1 unique of same type Reward: 5 Orbs of Chance (same for unidentified items) Finder: Dentata
Recipe: 2 rares with same 2 rare-names
Reward: Orb of Chance Finder: wisdorin
Orb of Fusing
No known recipes!
Orb of Regret
No known recipes!
Orb of Scouring
No known recipes!
Orb of Transmutation
No known recipes!
Portal Scroll
No known recipes!
Regal Orb
Recipe: 2 rare rings, 1 rare amulet, 1 rare boots with 20% quality, 1 rare gloves with 20% quality, 1 rare belt, 1 rare armour with 20% quality, 1 rare headpiece with 20% quality + either 1 rare two-handed weapon with 20% quality or 1 rare one-handed weapon with 20% quality + 1 rare shield with 20% quality or 2 one-handed weapons with 20% quality, quivers do not seem to count in any of these recipes! Reward: 1 Regal Orb (2 if every item is unidentified) Finder: IMDisappoint
Scrolls of Wisdom
Recipe: Portal Scroll Reward: 1 Scroll of Wisdom
Recipe: Armourer’s Scrap
Reward: 2 Scrolls of Wisdom
Recipe: Whetstone
Reward: 4 Scrolls of Wisdom
Recipe: Orb of Alteration
Reward: 4 Scrolls of Wisdom
Recipe: Orb of Transmutation
Reward: 4 Scrolls of Wisdom
Combination of Orbs
Recipe: Mirror of Kalandra Reward: 5 Regal Orbs, 2 Exalted Orbs, 1 Divine Orb Finder: Elizy
Items
Recipe: 7 Iron Rings + Rare “Paua” or “Coral” Ring
Reward: Rare “Paua” or “Coral” Amulet Finder: UncleTilty
Recipe: Iron Ring + Skill Gem
Reward: Resistance Ring (red gem = fire, blue gem = frost and green gem = lightning) Finder: LionGuild
Recipe: Amulet + red Gem + blue Gem + green Gem
Reward: “Onyx” Amulet +10-20 to all stats Finder: Interesting
Recipe: 5 Items of the same type and of magic or rare rarity
Reward: 1 New Item of that type & Rarity (not identified) with a “random” number of sockets Finder: ChickenNwaffles
Recipe: Orb of fusing + Mana flask + Life flask
Reward: Vial Finder: DancingMad6631034
Utility-recipes
Recipe: Skill Gem + Orb of Scouring Reward: Skill Gem will loose a level Finder: Lmaoboat
Shards
Transmutation Shard Recipe: A random unidentified magic item Reward: 2 Transmutation Shards
Recipe: A random unidentified rare item
Reward: 5 Transmutation Shards
Scrap of Wisdom
Recipe: Random white items Reward: 1 Scrap of Wisdom
Recipe: Any identified magic or rare item not part of a recipe and without a value in alchemy shards or alteration shards
Reward: 1 Scrap of Wisdom
Recipe: Any unidentified unique
Reward: 1 Scrap of Wisdom
Mods
What are mods? Mods are bonuses on items that will give you an advantage over not having them.
Why do I sell an item for another value than predicted by this list?
The values are found by trial and error and seems to be true most of the time. Some inconsistencies may be unintentional, while others are intentional! I will look out for intentional differences and update the list!
Any item with no valuable mods according to this list shall give the sale-value of a normal item which is 1 scrap of wisdom.
The following is the values found so far:
Nothing
Accuracy Mods Additional Block Chance Mods Cold Damage Scaling Mods Damage Return Mods Elemental Damage Scaling Mods Energy Shield Recharge Delay Mods Fire Damage Scaling Mods Flask Mod ”Adrenaline” Flask Mod ”Ample” Flask Mod ”Animation” Flask Mod ”Avenger’s” Flask Mod ”Cautious” Flask Mod ”Craving” Flask Mod ”Dousing” Flask Mod ”Gluttony” Flask Mod ”Heat” Flask Mod ”Iron Skin” Flask Mod ”Perpetual” Flask Mod ”Panicked” Flask Mod ”Reflexes” Flask Mod ”Resistance” Flask Mod ”Sapping” Flask Mod ”Saturated” Flask Mod ”Steadyness” Increased Block And Stun Recovery Mods Increased Projectile Speed Increased Stun Duration Mods Increased Block And Stun Recovery Mods Life Regeneration Mods Lifegained On Enemy Death Mods Lightning Damage Scaling Mods Mana Gained On Enemy Death Mods (Osmosis) Mana Mods Mana Regeneration Mods Reduced Block And Stun Duration Mods Stun Threshold Reduction Mods Weapon Only Elemental Damage Scaling Mods
1 Alchemy Shard
Flask mod ”Surgeon’s” Items with ”Local Socketed [TYPE] Gems Level +x” Chaos Resistance Mods
2 Alchemy Shards
Prefix Item Rarity Acquisition Mods: “Pirate’s” and “Dragon’s” Item Rarity Acquisition Mods: Only “Raiding” and Archeology” Item Quality Acquisition Mods: Only “Gathering” and “Hoarding”
3 Alchemy Shards
Chaos Resistance Mods perfect
4 Alchemy Shards
Prefix Item Rarity Acquisition Mods: “Pirate’s” and “Dragon’s” perfect Item Rarity Acquisition Mods: Only “Raiding” and “Archeology” perfect Item Quality Acquisition Mods: Only “Gathering” and “Hoarding” perfect
1 Alteration Shard
Cold Resistance Mods Critical Strike Chance Spells Mods Fire Resistance Mods Lifegained On Enemy Death Mods perfect Lifegain Per Target Mods Lightning Resistance Mods Mana Gained On Enemy Death Mods (Absorption)
2 Alteration Shards
Attack Speed Mods Cast Speed Mods Cold Resistance Mods perfect Critical Strike Chance Mods Critical Strike Damage Multiplier Mods Dexterity Mods Fire Resistance Mods perfect Flask Effects Mod ”Inspiring” Flask Effects Mod ”Refilling” Flask Effects Mod ”Recovering” Flask Effects Mod ”Savouring” Flask Effects Mod ”Sipping” Flask Mod ”Bubbling” Flask Mod ”Catalyzed” Flask Mod ”Caustic” Flask Mod ”Fending” Flask Mod ”Seething” Increased Spell Damage Weapon And Mana Mods Intelligence Mods Item Quality Acquisition Mod: Only “Plunder” Item Rarity Acquisition Mod: Only “Collecting” Life Leech Mods Lightning Resistance Mods perfect Mana Leech Mod (including perfect Thirsty) Prefix Item Rarity Acquisition Mod: Only “Magpie’s” Spell Damage Mods Spell Damage And Mana Mods Strenght Mods Weapon Only Spell Damage Mods
3 Alteration Shards
Added Cold Damage Mods Added Fire Damage Mods Added Lightning Damage Mods All Attribute Mods Elemental Resistance Mods Energy Shield Mods Physical Damage Scaling and Accuracy Mods
4 Alteration Shards
All Attribute Mods perfect Armour, Energy Shield, Block And Stun Recovery Mods Armour and Energy Shield Mods Armour and Evasion Mods Armour, Evasion, Block And Stun Recovery Mods Armour, Block And Stun Recovery Mods Armour Mods Energy Shield and Stun Recovery Mods Energy Shield Scaling Mods Evasion and Energy Shield Mods Evasion and Energy Shield, Block And Stun Mods Evasion, Block And Stun Recovery Mods Evasion Mods Evasion Scaling Mods Life Mods Movement Velocity Mods Physical Damage Mods Physical Damage Scaling Mods Weapon Only Added Cold Damage Mods Weapon Only Added Fire Damage Mods Weapon Only Added Lightning Damage Mods
6 Alteration Shards
Life Leech Mods perfect Elemental Resistance Mods perfect
7 Alteration Shards
Item Rarity Acquisition Mod: Only “Collecting” perfect Item Quality Acquisition Mods: Only “Plunder” perfect Attack Speed Mods perfect Cast Speed Mods perfect
8 Alteration Shards
Weapon Only Added Cold Damage perfect Weapon Only Added Fire Damage perfect Weapon Only Added Lightning Damage perfect Physical Damage Mods perfect Physical Damage Scaling Mods perfect
You can reach and change the latest updated list of mod-values in doc-format here:
https://docs.google.com/document/d/11_in_5ubV4KNLags6sbxWhNqMlyREKx9RkybAzOUtPo/edit Big thanks to all contributors for helping with the mods. The maxed values are open to contribution!
Recipe interactions (under construction, needs further confirmation and expansion!):
Different recipes can in certain situations apply to the same items. In that case the reward is a question of what recipe is deemed more important by the game. Certain interactions also cover the mod values described above, which are lowest priority in most cases.
(as long as we are so early in the making of this list, I will present the informations in a very basic way:
A random unidentified magic item giving 2 Transmutation Shards < Armour-items with 40%+ combined Quality giving Armourer’s Scrap
With the prioritized recipe getting eaten by the crocodile!)
The list so far:
A random unidentified magic item giving 2 Transmutation Shards > Armour-items with 20% Quality giving Armourer’s Scrap
An identified magic item giving Alteration Shards > Armour-items with 20% Quality giving Armourer’s Scrap
A random unidentified rare item giving 5 transmutation shards > An Armour-item with 20% Quality giving Armourer’s Scrap
Rare item with 6 mods giving Orb of Augmentation > Armour-items with 40%+ combined Quality giving Armourer’s Scrap (No improvement for having both)
Rare item with 6 mods giving Orb of Augmentation > Armour-item with 20% Quality giving Armourer’s Scrap (no improvement for having both)
Normal item with 3 linked sockets, 1 of each colour, giving Chromatic Orb > White weapon item with 20% Quality giving Blacksmith’s Whetstone
2 items with same rare-name giving Orb of Chance > 2 rare rings, 1 rare amulet, 1 rare boots, 1 rare gloves, 1 rare belt, 1 rare armour, 1 rare headpiece + either 1 rare two-handed weapon or 1 rare one-handed weapon + 1 rare shield or 2 one-handed weapons giving Chaos Orb
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